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#Just enough items 1.7.10 backport mod
I'm hoping that if mod authors don't want to integrate some of their content with me, we could at least work out auto-disabling where if ETF and another mod with the same backported content is loaded, one of us auto-disables the content to ensure there are no copies of the same content. There's a few things Et Futurum's engine has like interpolated textures. Caves & Cliffs Backport Mod 1.16.5/1.15.2 is a mod that will bring these changes to. There is plenty of untouched content and my final goal is to get as much of it as possible into 1.7.10. Additions: The architect table and the builder block should Minecraft buildcraft Wiki is a FANDOM Games Community.12.10 Not Enough Items. Familiars: Compatible, but vanilla enchanting must be enabled to gain XP. Enchanting plus: Compatible, but vanilla enchanting must be enabled to gain XP. Dynamic Surroundings: Compatible, all sounds play in correct biomes. I still am looking to get help in continuing Et Futurum as me alone with my moderate coding experience simply isn't enough. Campfire Backport:Add a campfire to 1.7.10. Specify the layout when list items in git clean -i, which always shows files and. I was hoping to get all of the modern features into one mod, but I guess with these, that might not be possible. Returns error code 1 if the key was not found and the last value if. I actually saw and contacted the dev of Netherlicious in hopes he'd help me with a few snags along the road. I'm surprised the new villages are even possible in 1.7.10 Forge.